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- <>Hmm, wonder if it┤s better than Duke Nukem 3d??
-
- < Don't know, I couldn't get Duke Nukem 3D to transfer to
- < floppies
- <from the Mac- the chunks of archive seemed a bit too big (macs need
- <about 24k for system files). Quake transfered fine though. I played it
- <a bit earlier (I wish the PC had a sound card though), 8-((( It seemed
- <really good. Pretty speedy (and the PC is only a 486 one) and smooth
- <enough too.
-
- < More comments when tomorrow when I've played it further.
-
- To Robin..
-
- I┤ve heard that the enemies in Quake are realtime vektorised, and
- look stunning...
-
-
- To Doug..
-
- Anyway, your latest version of Bm is GreaT Doug. The sky textures
- look very nice, but do they have the same pixelsize as the original??
- No big question anyway, because the look really great on tv... I also
- feel that the engine is running a little bit faste than before... is
- it true??? and where has the framerate counter gone??
- Another question... will you use the 68030 in parallel with the dsp
- for the 3d calculation or are you already doing that??
-
- Cheers,
-
- Sebbe Gustin
-
-